Is The King of Fighters '97 Plus an official SNK release?
No. It is an unofficial Neo Geo MVS bootleg based on SNK's 1997 KOF '97. Its modification author is unknown.
KOF '97 Plus corresponds to kof97pls, an unofficial Neo Geo MVS modification of SNK's 1997 fighter by an unknown author. It keeps three-fighter teams and the ADVANCED and EXTRA modes, places Orochi Iori, Orochi Leona, and the three awakened New Face Team members directly on the character-select grid, and starts ADVANCED battles with three POW stocks. This guide separates it from the original and Plus 2003 while explaining the browser controls and useful opening decisions.
This is a bootleg modification of The King of Fighters '97, not an official SNK edition. The exact author and first modification date are undocumented. SNK developed the 1997 parent game; the maker of this Plus build is unknown.
The underlying game retains the original three-fighter elimination format and the Orochi Saga finale. ADVANCED follows the KOF '96-style movement and stock system, while EXTRA draws from KOF '94 and '95 and uses a different dash, evade, and charge system.
The visible Plus changes are deliberately narrow: five Orochi-powered variants appear as extra portrait slots on the normal character-select grid, and ADVANCED begins a battle with three POW stocks. This does not mean unlimited power, faster charging, or a general balance overhaul.
No. It is an unofficial Neo Geo MVS bootleg based on SNK's 1997 KOF '97. Its modification author is unknown.
The kof97pls build puts Orochi Iori, Orochi Leona, Orochi Yashiro, Orochi Shermie, and Orochi Chris directly on the character grid. ADVANCED battles also start with three POW stocks.
The kof97pls character grid adds five awakened variants but not a separate Orochi portrait. The similarly named Plus 2003 bootleg is a different build and adds the final boss.
Press Shift to insert a coin and Enter to start. Use WASD for directions; the player panel maps the four action buttons to J, K, U, and I.
A+B rolls forward and Back+A+B rolls backward in ADVANCED, while A+B performs a stationary evade in EXTRA. The modes also use different movement and POW systems.