Is Warriors of Fate the same game as Tenchi wo Kurau II?
Yes. Warriors of Fate is the overseas name for Capcom's 1992 arcade sequel to Dynasty Wars. This page hosts the Japanese Tenchi wo Kurau II: Battle of Red Cliffs version.
This page hosts the 1992 Japanese arcade version of Capcom's Warriors of Fate, titled Tenchi wo Kurau II: Battle of Red Cliffs. Choose one of five Three Kingdoms warriors and fight through nine stages with throws, character-specific attacks, weapons, and war horses; this guide explains the verified startup keys, regional naming, core systems, and useful secrets.
Capcom describes Warriors of Fate as the sequel to Dynasty Wars: five heroes of the Three Kingdoms advance toward the Battle of Red Cliffs, collecting weapons and summoning war horses for different attacks. Capcom's arcade archive dates Tenchi wo Kurau II: Battle of Red Cliffs to 1992, matching the version hosted on this page.
The hosted program is the Japanese build. Its title screen reads Tenchi wo Kurau II, its opening is in Japanese, and its five selectable warriors correspond to Guan Yu, Zhang Fei, Zhao Yun, Huang Zhong, and Wei Yan. The overseas Warriors of Fate release changes the character names and replaces the Three Kingdoms framing with a different story.
The nine-stage run uses a joystick, Attack, and Jump. Basic combos end in knockdown or can finish with a throw, while each warrior adds distinct grapples, rising attacks, or ranged moves. Horses extend attack range and replace the normal jump with mounted heavy attacks, charges, reversals, and dismount commands.
Yes. Warriors of Fate is the overseas name for Capcom's 1992 arcade sequel to Dynasty Wars. This page hosts the Japanese Tenchi wo Kurau II: Battle of Red Cliffs version.
Wait for the arcade files to load, review and close the player-one key guide, use Shift for the coin input if needed, and press Enter to start.
The five selectable warriors are Guan Yu, Zhang Fei, Zhao Yun, Huang Zhong, and Wei Yan. They differ in grapples, weapons, speed, range, and character-specific attacks.
Walking into a horse mounts it and extends the warrior's range. Mounted controls add heavy strikes, charges, reverse attacks, and a dismount, while the normal Jump button becomes a heavy attack.
In Stage 9, reach the start of the second log-fence scene, move into the upper-left corner, and attack to the left. A chest falls with the blue-flamed Kusanagi sword.