Why does health fall when no enemy hits me?
Time also drains health in this game. Keep an eye on the remaining hearts, move toward the next objective and use recovery opportunities along the way.
Saiyuuki World combines side-scrolling combat with equipment shops and hidden rooms. Guide Son Goku on a rescue mission, earn money for better gear and follow clues through the journey. This Famicom edition uses a Chinese fan translation; the guide covers exploration, original controls and continuing after defeat.
Jaleco published the original Saiyuuki World for Famicom in 1988. This is a Chinese fan translation. After the pilgrimage, the Bull Demon King captures Sanzo, sending Goku on a new journey to the demon’s cave.
Progress involves entering buildings as well as fighting and jumping. Talk to their occupants and shop for equipment. Weapons, armour and footwear affect how you handle encounters, so balance gear purchases against supplies.
Health drains with time as well as enemy hits. A golden pill can revive Goku when his health runs out, while reaching score milestones increases maximum health. Collecting items and finding a direct route both matter.
Rescued monks leave directional clues for the later maze. The sequel, Saiyuuki World II, instead centres on six selectable regions and powers earned from bosses.
Original Famicom: continue: After Game Over returns you to the title screen, hold down and press Start to continue from the stage where you lost.
Time also drains health in this game. Keep an eye on the remaining hearts, move toward the next objective and use recovery opportunities along the way.
Watch for a question mark above Goku. Press up at the place where it appeared. Hidden rooms can contain shops or encounters.
It revives Goku automatically when health runs out, then disappears. Ordinary healing items instead replenish health when collected or used.
In the original Famicom game, return to the title after Game Over, hold down and press Start to continue from the stage where you lost.